Fixed bug where state wasn't being remembered

This commit is contained in:
watsonb8 2020-01-03 16:14:12 -05:00
parent 3a1428aa47
commit 7ec92f28cb

View File

@ -109,7 +109,7 @@ export class DeviceButton implements IAccessory {
//change state if stateful
if (this._buttonInfo.IsStateful) {
this._buttonState != this._buttonState
this._buttonState = !this._buttonState
} else {
this._switchService.getCharacteristic(Characteristic.On).updateValue(false);
return callback(new Error("Normal Response"));