Fixing bug where volume would restart the first activity. ControlUnit now starts with last used activity
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2
package-lock.json
generated
2
package-lock.json
generated
@ -1,6 +1,6 @@
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{
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"name": "@watsonb8/homebridge-harmony-control",
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"version": "1.2.0",
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"version": "1.2.1",
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"lockfileVersion": 1,
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"requires": true,
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"dependencies": {
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@ -1,6 +1,6 @@
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{
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"name": "@watsonb8/homebridge-harmony-control",
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"version": "1.2.0",
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"version": "1.2.1",
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"description": "Homebridge platform to control smart home equipment by room.",
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"main": "bin/index.js",
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"publishConfig": {
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@ -137,7 +137,10 @@ export class ControlUnit {
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break;
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//Turn on with first activity
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case 1:
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this._activityService.startActivity(
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if (this._activityService.getIsActive(this._accessory.displayName)) {
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break;
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}
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this._activityService.startLastOrDefaultActivity(
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this._accessory.displayName,
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this._activities[0]
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);
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@ -150,7 +153,8 @@ export class ControlUnit {
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*/
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private onGetAccessoryActive = async () => {
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//@ts-ignore
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return this._activityService.getIsActive(this._accessory.displayName)
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return this._activityService.getCurrentActivity(this._accessory.displayName)
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?.DisplayName
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? this._platform.Characteristic.Active.ACTIVE
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: this._platform.Characteristic.Active.INACTIVE;
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};
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@ -176,7 +180,7 @@ export class ControlUnit {
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* Event handler for GET active identifier characteristic
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*/
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private onGetActiveIdentifier = async () => {
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let currentActivity: IActivity = this._activityService.getIsActive(
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let currentActivity: IActivity = this._activityService.getCurrentActivity(
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this._accessory.displayName
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)!;
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let identifier: number = 0;
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@ -9,18 +9,30 @@ export class StateDataProvider {
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} = {};
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public updateState(activity: IActivity, controlUnitName: string): void {
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this._states[controlUnitName] = { currentActivity: activity };
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const oldState = this._states[controlUnitName];
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this._states[controlUnitName] = {
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currentActivity: activity,
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lastActivity: oldState?.lastActivity,
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};
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}
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public deactivateState(controlUnitName: string): void {
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const oldState = this._states[controlUnitName];
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this._states[controlUnitName] = {
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currentActivity: undefined,
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lastActivity: oldState?.currentActivity,
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};
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}
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public removeState(controlUnitName: string): void {
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this._states[controlUnitName] = undefined;
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}
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public getState(controlUnitName: string) {
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public getState(controlUnitName: string): IActivityState | undefined {
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if (!this._states[controlUnitName]) {
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return undefined;
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}
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return this._states[controlUnitName]!.currentActivity;
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return this._states[controlUnitName];
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}
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public get states(): {
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@ -1,5 +1,6 @@
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import { IActivity } from "./config";
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export interface IActivityState {
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currentActivity: IActivity;
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currentActivity?: IActivity;
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lastActivity?: IActivity;
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}
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@ -22,6 +22,18 @@ export class ActivityService {
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@inject("log") private _log: Logging
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) {}
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public startLastOrDefaultActivity = async (
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controlUnitName: string,
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defaultActivity: IActivity
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) => {
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const lastActivity = this.getLastActivity(controlUnitName);
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if (!lastActivity) {
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return this.startActivity(controlUnitName, defaultActivity);
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}
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return this.startActivity(controlUnitName, lastActivity);
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};
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public startActivity = async (
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controlUnitName: string,
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activity: IActivity
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@ -68,19 +80,24 @@ export class ActivityService {
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);
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await this._harmonyDataProvider.powerOffDevices(devicesToTurnOff);
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this._stateDataProvider.removeState(controlUnitName);
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this._stateDataProvider.deactivateState(controlUnitName);
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};
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public getCurrentActivity(controlUnitName: string): IActivity | undefined {
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return this._stateDataProvider.getState(controlUnitName);
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return this._stateDataProvider.getState(controlUnitName)?.currentActivity;
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}
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public getLastActivity(controlUnitName: string): IActivity | undefined {
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return this._stateDataProvider.getState(controlUnitName)?.lastActivity;
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}
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/**
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* Return if a control unit is active
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* @param controlUnitName
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*/
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public getIsActive(controlUnitName: string): IActivity | undefined {
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return this._stateDataProvider.getState(controlUnitName);
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public getIsActive(controlUnitName: string): boolean {
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const state = this._stateDataProvider.getState(controlUnitName);
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return state != undefined && state.currentActivity != undefined;
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}
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/**
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@ -104,7 +121,7 @@ export class ActivityService {
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return devicesToTurnOn;
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}
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currentOtherState.currentActivity.DeviceSetupList.forEach(
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currentOtherState.currentActivity!.DeviceSetupList.forEach(
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(value: IDeviceSetupItem) => {
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//there are devices to remove
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if (devicesToTurnOn.some((e) => e && e.name === value.DeviceName)) {
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@ -24,7 +24,7 @@ export class CommandService {
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let commandName: string = "";
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let device: HarmonyDevice = this._harmonyDataProvider.getDeviceByName(
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currentActivity.ControlDevice
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currentActivity.currentActivity!.ControlDevice
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);
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switch (key) {
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case RemoteKey.ARROW_UP: {
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@ -16,10 +16,12 @@ export class VolumeService {
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*/
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public volumeUp = async (controlUnitName: string) => {
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let volumeUpCommand: string = "Volume Up";
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let currentActivity = this._stateDataProvider.getState(controlUnitName);
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if (currentActivity) {
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let currentState = this._stateDataProvider.getState(controlUnitName);
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if (currentState) {
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let volumeDevice: HarmonyDevice =
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this._harmonyDataProvider.getDeviceByName(currentActivity.VolumeDevice);
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this._harmonyDataProvider.getDeviceByName(
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currentState.currentActivity!.VolumeDevice
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);
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await this._harmonyDataProvider.sendCommand(
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volumeUpCommand,
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volumeDevice
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@ -32,10 +34,12 @@ export class VolumeService {
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*/
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public volumeDown = async (controlUnitName: string) => {
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let volumeDownCommand: string = "Volume Down";
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let currentActivity = this._stateDataProvider.getState(controlUnitName);
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if (currentActivity) {
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let currentState = this._stateDataProvider.getState(controlUnitName);
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if (currentState) {
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let volumeDevice: HarmonyDevice =
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this._harmonyDataProvider.getDeviceByName(currentActivity.VolumeDevice);
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this._harmonyDataProvider.getDeviceByName(
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currentState.currentActivity!.VolumeDevice
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);
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await this._harmonyDataProvider.sendCommand(
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volumeDownCommand,
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volumeDevice
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