Fix most unexpected logout bugs, handle connection-in-progress states better and send warning message if sending to whatsapp times out
This commit is contained in:
parent
c4d2b04e67
commit
d91f705e95
28
commands.go
28
commands.go
@ -223,6 +223,13 @@ func (handler *CommandHandler) CommandReconnect(ce *CommandEvent) {
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} else {
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ce.Reply("Unknown error while reconnecting: %v", err)
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}
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ce.User.log.Debugln("Disconnecting due to failed session restore in reconnect command...")
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sess, err := ce.User.Conn.Disconnect()
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if err != nil {
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ce.User.log.Errorln("Failed to disconnect after failed session restore in reconnect command:", err)
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} else if len(sess.Wid) > 0 {
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ce.User.SetSession(&sess)
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}
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return
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}
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ce.User.ConnectionErrors = 0
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@ -259,8 +266,9 @@ func (handler *CommandHandler) CommandDisconnect(ce *CommandEvent) {
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ce.User.log.Warnln("Error while disconnecting:", err)
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ce.Reply("Unknown error while disconnecting: %v", err)
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return
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} else if len(sess.Wid) > 0 {
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ce.User.SetSession(&sess)
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}
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ce.User.SetSession(&sess)
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ce.Reply("Successfully disconnected. Use the `reconnect` command to reconnect.")
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}
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@ -268,13 +276,25 @@ const cmdPingHelp = `ping - Check your connection to WhatsApp.`
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func (handler *CommandHandler) CommandPing(ce *CommandEvent) {
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if ce.User.Session == nil {
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ce.Reply("You're not logged into WhatsApp.")
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if ce.User.IsLoginInProgress() {
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ce.Reply("You're not logged into WhatsApp, but there's a login in progress.")
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} else {
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ce.Reply("You're not logged into WhatsApp.")
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}
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} else if ce.User.Conn == nil {
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ce.Reply("You don't have a WhatsApp connection.")
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} else if ok, err := ce.User.Conn.AdminTest(); err != nil {
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ce.Reply("Connection not OK: %v", err)
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if ce.User.IsLoginInProgress() {
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ce.Reply("Connection not OK: %v, but login in progress", err)
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} else {
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ce.Reply("Connection not OK: %v", err)
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}
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} else if !ok {
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ce.Reply("Connection not OK, but no error received")
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if ce.User.IsLoginInProgress() {
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ce.Reply("Connection not OK, but no error received and login in progress")
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} else {
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ce.Reply("Connection not OK, but no error received")
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}
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} else {
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ce.Reply("Connection to WhatsApp OK")
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}
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2
main.go
2
main.go
@ -282,7 +282,7 @@ func (bridge *Bridge) Stop() {
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sess, err := user.Conn.Disconnect()
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if err != nil {
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bridge.Log.Errorfln("Error while disconnecting %s: %v", user.MXID, err)
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} else {
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} else if len(sess.Wid) > 0 {
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user.SetSession(&sess)
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}
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}
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13
portal.go
13
portal.go
@ -1092,8 +1092,11 @@ func (portal *Portal) sendMatrixConnectionError(sender *User, eventID string) bo
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if portal.IsPrivateChat() {
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inRoom = " in your management room"
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}
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msg := format.RenderMarkdown(fmt.Sprintf("\u26a0 You are not connected to WhatsApp, so your message was not bridged. " +
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"Use `%s reconnect`%s to reconnect.", portal.bridge.Config.Bridge.CommandPrefix, inRoom))
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reconnect := fmt.Sprintf("Use `%s reconnect`%s to reconnect.", portal.bridge.Config.Bridge.CommandPrefix, inRoom)
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if sender.IsLoginInProgress() {
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reconnect = "You have a login attempt in progress, please wait."
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}
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msg := format.RenderMarkdown("\u26a0 You are not connected to WhatsApp, so your message was not bridged. " + reconnect)
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msg.MsgType = mautrix.MsgNotice
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_, err := portal.MainIntent().SendMessageEvent(portal.MXID, mautrix.EventMessage, msg)
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if err != nil {
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@ -1227,6 +1230,12 @@ func (portal *Portal) HandleMatrixMessage(sender *User, evt *mautrix.Event) {
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_, err = sender.Conn.Send(info)
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if err != nil {
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portal.log.Errorfln("Error handling Matrix event %s: %v", evt.ID, err)
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msg := format.RenderMarkdown(fmt.Sprintf("\u26a0 Your message may not have been bridged: %v", err))
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msg.MsgType = mautrix.MsgNotice
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_, err := portal.MainIntent().SendMessageEvent(portal.MXID, mautrix.EventMessage, msg)
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if err != nil {
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portal.log.Errorln("Failed to send bridging failure message:", err)
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}
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} else {
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portal.log.Debugln("Handled Matrix event:", evt)
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}
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4
user.go
4
user.go
@ -233,6 +233,10 @@ func (user *User) IsConnected() bool {
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return user.Conn != nil && user.Conn.IsConnected() && user.Conn.IsLoggedIn()
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}
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func (user *User) IsLoginInProgress() bool {
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return user.Conn != nil && user.Conn.IsLoginInProgress()
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}
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func (user *User) loginQrChannel(ce *CommandEvent, qrChan <-chan string, eventIDChan chan<- string) {
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var qrEventID string
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for code := range qrChan {
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