homebridge-flux/src/fluxAccessory.ts

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import { IAccessory } from "./models/iAccessory";
import Api = require("node-hue-api/lib/api/Api");
import Light = require("node-hue-api/lib/model/Light");
import LightState = require("node-hue-api/lib/model/lightstate/LightState");
import { Sleep } from "./sleep";
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import { Scheduler, Delegate } from "./scheduler";
import { IConfig } from "./models/iConfig";
//@ts-ignore
import { getSunset, getSunRise } from 'sunrise-sunset';
import { GetTimesResult, getTimes } from "suncalc";
import HueError = require("node-hue-api/lib/HueError");
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let Service: HAPNodeJS.Service;
let Characteristic: HAPNodeJS.Characteristic;
export interface IFluxProps {
api: any;
log: any;
homebridge: any;
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hue: Api,
config: IConfig;
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}
export class FluxAccessory implements IAccessory {
private _api: any;
private _homebridge: any;
private _log: any = {};
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private _config: IConfig;
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//Service fields
private _switchService: HAPNodeJS.Service;
private _infoService: HAPNodeJS.Service;
private _hue: Api;
private _lights: Array<Light> = [];
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private _scheduler: Scheduler;
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private _times: GetTimesResult;
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constructor(props: IFluxProps) {
//Assign class variables
this._log = props.log;
this._api = props.api;
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this._config = props.config;
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Service = props.api.hap.Service;
Characteristic = props.api.hap.Characteristic;
this._homebridge = props.homebridge;
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this._scheduler = new Scheduler(this._config.delay ? this._config.delay : 60000, 60000, this._log);
this._scheduler.addTask({ delegate: this.updateDelegate, title: "Update" })
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this._hue = props.hue;
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this.name = this._config.name;
this._times = getTimes(new Date(), this._config.latitude, this._config.longitude);
this.getLights();
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this.platformAccessory = new this._homebridge.platformAccessory(this.name, this.generateUUID(), this._homebridge.hap.Accessory.Categories.SWITCH);
//@ts-ignore
this._infoService = new Service.AccessoryInformation();
this._infoService.setCharacteristic(Characteristic.Manufacturer, "Brandon Watson")
this._infoService.setCharacteristic(Characteristic.Model, "F.lux")
this._infoService.setCharacteristic(Characteristic.SerialNumber, "123-456-789");
this._switchService = new Service.Switch(
this.name,
'fluxService'
)
this._switchService.getCharacteristic(Characteristic.On)
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//@ts-ignore
.on("set", this.onSetEnabled)
.on("get", this.onGetEnabled);
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}
public name: string = "Flux";
public platformAccessory: any;
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/**
* Handler for switch set event
* @param callback The callback function to call when complete
*/
private onSetEnabled = async (activeState: boolean, callback: (error?: Error | null | undefined) => void) => {
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if (activeState) {
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this._times = getTimes(new Date(), this._config.latitude, this._config.longitude);
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this._scheduler.start();
} else {
this._scheduler.stop();
}
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return callback();
}
/**
* Handler for switch get event
* @param callback The callback function to call when complete
*/
private onGetEnabled = (callback: (error: Error | null, value: boolean) => void) => {
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return callback(null, this._scheduler.IsStarted);
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}
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/**
* Called by homebridge to gather services.
*/
public getServices = (): Array<HAPNodeJS.Service> => {
return [this._infoService, this._switchService!];
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}
/**
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* Popuplates internal lights array using the configuration values
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*/
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private getLights = async () => {
//Get lights
const lightPromises: Array<Promise<void>> = this._config.lights.map(async (value: string) => {
//@ts-ignore
const light: Light = await this._hue.lights.getLightByName(value)
this._lights.push(light);
});
await Promise.all(lightPromises);
}
private colorTempToRgb = (kelvin: number): { red: number, green: number, blue: number } => {
var temp = kelvin / 100;
var red, green, blue;
if (temp <= 66) {
red = 255;
green = temp;
green = 99.4708025861 * Math.log(green) - 161.1195681661;
if (temp <= 19) {
blue = 0;
} else {
blue = temp - 10;
blue = 138.5177312231 * Math.log(blue) - 305.0447927307;
}
} else {
red = temp - 60;
red = 329.698727446 * Math.pow(red, -0.1332047592);
green = temp - 60;
green = 288.1221695283 * Math.pow(green, -0.0755148492);
blue = 255;
}
return {
red: this.clamp(red, 0, 255),
green: this.clamp(green, 0, 255),
blue: this.clamp(blue, 0, 255)
}
}
private clamp(x: number, min: number, max: number) {
if (x < min) { return min; }
if (x > max) { return max; }
return x;
}
private isHueError = (object: any): object is HueError => {
return '_hueError' in object;
}
private setLights = async (state: LightState) => {
try {
await Promise.all(
this._lights.map(async (value: Light) => {
await this._hue.lights.setLightState(value.id, state);
})
);
} catch (err) {
if ((this.isHueError(err)) && err.message === "parameter, xy, is not modifiable. Device is set to off.") {
//Eat this
} else {
this._log(`Error while setting lights: ${err}`);
}
}
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}
/**
* Helper function to generate a UUID
*/
private generateUUID(): string { // Public Domain/MIT
var d = new Date().getTime();
if (typeof performance !== 'undefined' && typeof performance.now === 'function') {
d += performance.now(); //use high-precision timer if available
}
return 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, function (c) {
var r = (d + Math.random() * 16) % 16 | 0;
d = Math.floor(d / 16);
return (c === 'x' ? r : (r & 0x3 | 0x8)).toString(16);
});
}
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private updateDelegate: Delegate = async (): Promise<void> => {
if (this._lights.length === 0) {
await this.getLights();
}
const now = new Date(Date.now());
const sunset = this._times.sunset;
let startTime: Date;
if (this._config.startTimeHour) {
startTime = new Date(Date.now());
startTime.setHours(this._config.startTimeHour, this._config.startTimeMinute);
} else {
startTime = this._times.sunrise;
}
let stopTime: Date;
if (this._config.stopTimeHour) {
stopTime = new Date(Date.now());
stopTime.setHours(this._config.stopTimeHour, this._config.stopTimeMinute);
} else {
stopTime = this._times.dusk;
}
const startColorTemp = this._config.startColorTemp ? this._config.startColorTemp : 4000;
const stopColorTemp = this._config.stopColorTemp ? this._config.stopColorTemp : 1900;
const sunsetColorTemp = this._config.sunsetColorTemp ? this._config.sunsetColorTemp : 3000;
let percentageComplete = 0;
let newTemp = 0;
//Adjust for next day times
if (stopTime <= startTime) {
//Stop time does not happen in the same day as start time
if (startTime < now) {
//stop time is tomorrow
stopTime.setTime(stopTime.getTime() + 1 * 86400000);
}
} else if (now < startTime) {
//Stop time was yesterday since the new start time is not reached
stopTime.setTime(stopTime.getTime() - 1 * 86400000);
}
if ((startTime < now) && (now < sunset)) {
//Before sunset; calculate temp based on TOD
const tempRange = Math.abs(startColorTemp - stopColorTemp);
const dayLength = (sunset.getTime() - startTime.getTime()) / 1000;
const secondsFromStart = (now.getTime() - startTime.getTime()) / 1000;
percentageComplete = secondsFromStart / dayLength;
const tempOffset = tempRange * percentageComplete;
if (startColorTemp > sunsetColorTemp) {
newTemp = startColorTemp - tempOffset;
} else {
newTemp = startColorTemp + tempOffset;
}
} else {
//After sunset; calculate temp based on TOD
if (now < stopTime) {
let sunsetTime;
if ((stopTime < startTime) && stopTime.getDay() == sunset.getDay()) {
sunsetTime = new Date(sunset.setTime(stopTime.getTime() + 1 * 86400000));
} else {
sunsetTime = sunset;
}
const nightLength = (stopTime.getTime() - sunsetTime.getTime()) / 1000;
const secondsFromSunset = (now.getTime() - sunsetTime.getTime() / 100);
percentageComplete = secondsFromSunset / nightLength;
} else {
percentageComplete = 1;
}
const tempRange = Math.abs(sunsetColorTemp - stopColorTemp);
const tempOffset = tempRange * percentageComplete;
if (startColorTemp > sunsetColorTemp) {
newTemp = startColorTemp - tempOffset;
} else {
newTemp = startColorTemp + tempOffset;
}
}
//Set lights
const rgb = this.colorTempToRgb(newTemp);
if (rgb && rgb.red && rgb.blue && rgb.green) {
const lightState = new LightState();
lightState
.transitionInMillis(this._config.transition ? this._config.transition : 5)
.rgb(rgb.red, rgb.green, rgb.blue);
await this.setLights(lightState)
this._log(`Adjusting light temp to ${newTemp}, ${JSON.stringify(rgb)}`)
}
return;
}
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}