Added a little more stability (not really)
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parent
85ab39defd
commit
ad1fca2009
@ -33,16 +33,13 @@ namespace Aurora.RemoteImpl
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while (continueSync)
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{
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DateTime time = Utils.TimeUtils.GetNetworkTime();
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float position = PlayerService.Instance.CurrentMediaPosition;
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Utils.Time networkTime = Utils.TimeUtils.GetNetworkTime();
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float length = PlayerService.Instance.CurrentMediaLength;
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float trackTime = length * position;
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Sync sync = new Sync()
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{
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TrackTime = trackTime,
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ServerTime = time.Ticks
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TrackTime = length * PlayerService.Instance.CurrentMediaPosition,
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ServerTime = networkTime.DateTime.Ticks + networkTime.Elapsed.Ticks
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};
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await responseStream.WriteAsync(sync);
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Console.WriteLine("Sent Sync");
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@ -129,13 +129,15 @@ namespace Aurora.Services.PlayerService
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Sync sync = new Sync(syncStream.ResponseStream.Current);
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if (sync != null)
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{
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Utils.Time time = Utils.TimeUtils.GetNetworkTime();
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//Adjust position based on sync
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DateTime localTime = Utils.TimeUtils.GetNetworkTime();
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//Get offset converted to milliseconds
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float offset = ((localTime.Ticks - sync.ServerTime) * 100) / (1000 * 1000);
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DateTime localTime = time.DateTime;
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//Get offset - elapsed time converted to milliseconds
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float offset = (((localTime.Ticks - sync.ServerTime) * 100) / (1000 * 1000));
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float length = CurrentMediaLength;
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float newPosition = (sync.TrackTime + offset) / length;
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float newPosition = (sync.TrackTime + (offset + time.Elapsed.Milliseconds)) / length;
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//Adjust position if greater than 10 percent difference
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float oldPosition = _mediaPlayer.Position;
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@ -143,7 +145,7 @@ namespace Aurora.Services.PlayerService
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newPosition - oldPosition < -0.001)
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{
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_mediaPlayer.Position = newPosition;
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Console.WriteLine("Audio synced");
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Console.WriteLine(string.Format("Audio synced: oldPosition: {0} newPosition: {1}", oldPosition, newPosition));
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}
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}
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}
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@ -166,50 +168,6 @@ namespace Aurora.Services.PlayerService
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}
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}
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/// <summary>
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/// Async method to synchronize music playback with host
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/// </summary>
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/// <param name="remoteSyncClient"></param>
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/// <returns></returns>
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private async Task Sync(RemoteSyncService.RemoteSyncServiceClient remoteSyncClient)
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{
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CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
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using (AsyncServerStreamingCall<Sync> syncStream = remoteSyncClient
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.GetMediaSync(new Proto.General.Empty()))
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{
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try
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{
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while (await syncStream.ResponseStream.MoveNext(cancellationTokenSource.Token))
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{
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Sync sync = new Sync(syncStream.ResponseStream.Current);
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if (sync != null)
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{
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//Adjust position based on sync
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DateTime localTime = Utils.TimeUtils.GetNetworkTime();
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//Get offset converted to milliseconds
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float offset = ((localTime.Ticks - sync.ServerTime) * 100) / (1000 * 1000);
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float length = CurrentMediaLength;
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float newPosition = (sync.TrackTime + offset) / length;
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//Adjust position if greater than 10 percent difference
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float oldPosition = _mediaPlayer.Position;
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if (newPosition - oldPosition > 0.001 ||
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newPosition - oldPosition < -0.001)
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{
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_mediaPlayer.Position = newPosition;
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Console.WriteLine("Audio synced");
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}
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}
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine("Exception caught while attempting to sync: " + ex.Message);
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}
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}
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}
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/// <summary>
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/// Pause currently loaded media.
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/// </summary>
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@ -1,13 +1,27 @@
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using System;
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using System.Net;
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using System.Net.Sockets;
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using System.Diagnostics;
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namespace Aurora.Utils
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{
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public class Time
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{
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public Time(DateTime dateTime, TimeSpan elapsed)
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{
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this.DateTime = dateTime;
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this.Elapsed = elapsed;
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}
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public DateTime DateTime { get; private set; }
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public TimeSpan Elapsed { get; private set; }
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}
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public static class TimeUtils
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{
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public static DateTime GetNetworkTime()
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public static Time GetNetworkTime()
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{
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Stopwatch stopwatch = new Stopwatch();
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//default Windows time server
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const string ntpServer = "time.windows.com";
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@ -29,7 +43,7 @@ namespace Aurora.Utils
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//Stops code hang if NTP is blocked
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socket.ReceiveTimeout = 3000;
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stopwatch.Start();
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socket.Send(ntpData);
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socket.Receive(ntpData);
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socket.Close();
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@ -53,8 +67,9 @@ namespace Aurora.Utils
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//**UTC** time
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var networkDateTime = (new DateTime(1900, 1, 1, 0, 0, 0, DateTimeKind.Utc)).AddMilliseconds((long)milliseconds);
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stopwatch.Stop();
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return networkDateTime.ToLocalTime();
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return new Time(networkDateTime.ToLocalTime(), stopwatch.Elapsed); ;
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}
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// stackoverflow.com/a/3294698/162671
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