Player controls now get dynamically assigned to view model base classes.
This gives view models more freedom in how play events from the player are handled
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@@ -15,9 +15,8 @@ namespace Aurora.Design.Components.NavigationMenu
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public int Id { get; set; }
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public string Title { get; set; }
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public string Group { get; set; }
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public Type TargetType { get; set; }
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public Type TargetViewModelType { get; set; }
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}
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}
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