Using System.Diagnostics.Debug. First pass at player controls styling

This commit is contained in:
watsonb8
2019-12-04 14:53:49 -08:00
parent 22a524cfd1
commit 187de97503
25 changed files with 169 additions and 101 deletions

View File

@ -40,7 +40,7 @@ namespace Aurora.RemoteImpl
IpAddress = context.Host,
};
Console.WriteLine("SERVER - Client joined party: " + partyMember.Id);
System.Diagnostics.Debug.WriteLine("SERVER - Client joined party: " + partyMember.Id);
_partyMembers.Add(partyMember);
@ -128,7 +128,7 @@ namespace Aurora.RemoteImpl
}
catch (Exception ex)
{
Console.WriteLine(string.Format("Error preparing queue: {0}", ex.Message));
System.Diagnostics.Debug.WriteLine(string.Format("Error preparing queue: {0}", ex.Message));
}
}