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watsonb8 794b4739b1 Player controls now get dynamically assigned to view model base classes.
This gives view models more freedom in how play events from the player are handled
2019-11-06 22:32:43 -05:00

149 lines
4.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Xamarin.Forms;
using Xamarin.Forms.DataGrid;
using Aurora.Models.Media;
namespace Aurora.Design.Components.Queue
{
public partial class Queue : ContentView
{
public Queue()
{
InitializeComponent();
this.QueueDataGrid.ItemSelected += (sender, e) =>
{
this.SelectedItem = e.SelectedItem;
};
}
#region ItemsSource Property
/// <summary>
/// Bindable Property for the ItemsSource of the datagrid.
/// </summary>
/// <param name=""ItemsSource""></param>
/// <param name="typeof(IEnumerable<object>"></param>
/// <returns></returns>
public static readonly BindableProperty ItemsSourceProperty =
BindableProperty.Create(propertyName: "ItemsSource",
returnType: typeof(IEnumerable<object>),
declaringType: typeof(Queue),
defaultBindingMode: BindingMode.Default,
propertyChanged: OnItemsSourceChanged);
/// <summary>
/// Backing property for the ItemsSource property.
/// </summary>
/// <value></value>
public IEnumerable<object> ItemsSource
{
get
{
return (IEnumerable<object>)GetValue(ItemsSourceProperty);
}
set
{
SetValue(ItemsSourceProperty, value);
}
}
/// <summary>
/// ItemsSource Changed event handler
/// </summary>
/// <param name="bindable"></param>
/// <param name="oldValue"></param>
/// <param name="newValue"></param>
private static void OnItemsSourceChanged(BindableObject bindable, object oldValue, object newValue)
{
Queue control = bindable as Queue;
var queueDataGrid = control.FindByName("QueueDataGrid") as DataGrid;
queueDataGrid.ItemsSource = newValue as IEnumerable<object>;
}
#endregion ItemsSource Property
/// <summary>
/// Bindable property for the selected item field on the datagrid.
/// </summary>
/// <param name=""SelectedItem""></param>
/// <param name="typeof(BaseMetadata"></param>
/// <returns></returns>
public static readonly BindableProperty SelectedItemProperty =
BindableProperty.Create(propertyName: "SelectedItem",
returnType: typeof(object),
declaringType: typeof(Queue),
defaultBindingMode: BindingMode.TwoWay);
/// <summary>
/// Backing property for the SelectedItem property.
/// </summary>
/// <value></value>
public object SelectedItem
{
get
{
return ((object)GetValue(SelectedItemProperty));
}
set
{
SetValue(SelectedItemProperty, value);
}
}
/// <summary>
/// Bindable property for the item double clicked command
/// </summary>
/// <param name=""SelectedItem""></param>
/// <param name="typeof(BaseMetadata"></param>
/// <returns></returns>
public static readonly BindableProperty ItemDoubleClickedProperty =
BindableProperty.Create(propertyName: "ItemDoubleClicked",
returnType: typeof(Command),
declaringType: typeof(Queue),
propertyChanged: OnDoubleClickPropertyChanged);
/// <summary>
/// Public backing property
/// </summary>
/// <value></value>
public Command ItemDoubleClicked
{
get
{
return (Command)GetValue(ItemDoubleClickedProperty);
}
set
{
SetValue(ItemDoubleClickedProperty, value);
}
}
/// <summary>
/// Event handler for double click property. Adds command execute handler.
/// </summary>
/// <param name="bindable"></param>
/// <param name="newValue"></param>
/// <param name="oldValue"></param>
private static void OnDoubleClickPropertyChanged(BindableObject bindable, object newValue, object oldValue)
{
Queue control = bindable as Queue;
var queueDataGrid = control.QueueDataGrid;
if (queueDataGrid.GestureRecognizers.Count > 0)
{
var gestureRecognizer = queueDataGrid.GestureRecognizers.First();
if (gestureRecognizer is TapGestureRecognizer)
{
TapGestureRecognizer tap = gestureRecognizer as TapGestureRecognizer;
tap.Tapped += (sender, e) =>
{
control.ItemDoubleClicked.Execute(null);
};
}
}
}
}
}