Added a little more stability (not really)

This commit is contained in:
watsonb8
2019-11-29 19:27:31 -05:00
parent 85ab39defd
commit ad1fca2009
3 changed files with 29 additions and 59 deletions

View File

@ -129,13 +129,15 @@ namespace Aurora.Services.PlayerService
Sync sync = new Sync(syncStream.ResponseStream.Current);
if (sync != null)
{
Utils.Time time = Utils.TimeUtils.GetNetworkTime();
//Adjust position based on sync
DateTime localTime = Utils.TimeUtils.GetNetworkTime();
//Get offset converted to milliseconds
float offset = ((localTime.Ticks - sync.ServerTime) * 100) / (1000 * 1000);
DateTime localTime = time.DateTime;
//Get offset - elapsed time converted to milliseconds
float offset = (((localTime.Ticks - sync.ServerTime) * 100) / (1000 * 1000));
float length = CurrentMediaLength;
float newPosition = (sync.TrackTime + offset) / length;
float newPosition = (sync.TrackTime + (offset + time.Elapsed.Milliseconds)) / length;
//Adjust position if greater than 10 percent difference
float oldPosition = _mediaPlayer.Position;
@ -143,7 +145,7 @@ namespace Aurora.Services.PlayerService
newPosition - oldPosition < -0.001)
{
_mediaPlayer.Position = newPosition;
Console.WriteLine("Audio synced");
Console.WriteLine(string.Format("Audio synced: oldPosition: {0} newPosition: {1}", oldPosition, newPosition));
}
}
}
@ -166,50 +168,6 @@ namespace Aurora.Services.PlayerService
}
}
/// <summary>
/// Async method to synchronize music playback with host
/// </summary>
/// <param name="remoteSyncClient"></param>
/// <returns></returns>
private async Task Sync(RemoteSyncService.RemoteSyncServiceClient remoteSyncClient)
{
CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
using (AsyncServerStreamingCall<Sync> syncStream = remoteSyncClient
.GetMediaSync(new Proto.General.Empty()))
{
try
{
while (await syncStream.ResponseStream.MoveNext(cancellationTokenSource.Token))
{
Sync sync = new Sync(syncStream.ResponseStream.Current);
if (sync != null)
{
//Adjust position based on sync
DateTime localTime = Utils.TimeUtils.GetNetworkTime();
//Get offset converted to milliseconds
float offset = ((localTime.Ticks - sync.ServerTime) * 100) / (1000 * 1000);
float length = CurrentMediaLength;
float newPosition = (sync.TrackTime + offset) / length;
//Adjust position if greater than 10 percent difference
float oldPosition = _mediaPlayer.Position;
if (newPosition - oldPosition > 0.001 ||
newPosition - oldPosition < -0.001)
{
_mediaPlayer.Position = newPosition;
Console.WriteLine("Audio synced");
}
}
}
}
catch (Exception ex)
{
Console.WriteLine("Exception caught while attempting to sync: " + ex.Message);
}
}
}
/// <summary>
/// Pause currently loaded media.
/// </summary>