Added GetQueue method that returns the hosts library

This commit is contained in:
watsonb8
2019-11-03 16:04:05 -05:00
parent 9a34e31f9c
commit a13e491a7e
4 changed files with 89 additions and 7 deletions

View File

@ -23,7 +23,8 @@
Members="{Binding Members}"/>
<Label
Text="Queue"/>
<qu:Queue/>
<qu:Queue
ItemsSource="{Binding Queue}"/>
</StackLayout>
<hs:HostSelector
Grid.Row="0"

View File

@ -1,16 +1,14 @@
using System;
using System.Collections.ObjectModel;
using System.Threading.Tasks;
using System.Threading;
using System.Linq;
using Xamarin.Forms;
using Grpc.Core;
using Aurora.Services;
using Aurora.Proto.General;
using Aurora.Proto.Party;
using Aurora.Proto.Playback;
using Aurora.Proto.Events;
using Aurora.Services.ClientService;
using Aurora.Models.Media;
namespace Aurora.Design.Views.Party
{
@ -27,12 +25,15 @@ namespace Aurora.Design.Views.Party
private string _hostname;
private ObservableCollection<PartyMember> _members;
private ObservableCollection<RemoteMediaData> _queue;
public PartyViewModel()
{
this.JoinCommand = new Command(OnJoinExecute, CanJoinExecute);
this.HostCommand = new Command(OnHostExecute, CanHostExecute);
_members = new ObservableCollection<PartyMember>();
_queue = new ObservableCollection<RemoteMediaData>();
SetState(PartyState.SelectingHost);
@ -69,6 +70,21 @@ namespace Aurora.Design.Views.Party
get { return _state != PartyState.SelectingHost; }
}
public ObservableCollection<RemoteMediaData> Queue
{
get
{
return _queue;
}
set
{
if (value != _queue)
{
SetProperty(ref _queue, value);
}
}
}
public Command JoinCommand { get; set; }
public Command HostCommand { get; set; }
@ -189,6 +205,14 @@ namespace Aurora.Design.Views.Party
Console.WriteLine(string.Format("CLIENT {0} - SubscribeToEvents called from client with id", SettingsService.Instance.ClientId));
ClientService.Instance.RemoteEventClient.SubscribeToEvents(req);
QueueResponse queueResponse = ClientService.Instance.RemotePartyClient.GetQueue(new Empty());
Queue.Clear();
foreach (RemoteMediaData data in queueResponse.MediaList)
{
Queue.Add(data);
}
}
catch (Exception ex)
{