Moved music playing controls from individual viewmodels to main view

This commit is contained in:
watsonb8
2019-12-04 20:42:23 -08:00
parent 187de97503
commit 3576a906e2
7 changed files with 145 additions and 148 deletions

View File

@ -8,25 +8,32 @@ using Xamarin.Forms;
using Xamarin.Forms.Xaml;
using Aurora.Models.Media;
using Aurora.Design.Components.MediaPlayer;
using Aurora.Services.PlayerService;
namespace Aurora.Design.Views.Main
{
public enum PlayAction
{
Play,
Pause,
Resume,
Stop
}
/// <summary>
/// Delegate for updating player metadata
/// </summary>
/// <param name="media"></param>
public delegate void SetPlayerMetadataDelegate(BaseMedia media);
public delegate void SetPlayerVisibleDelegate(bool visible);
public delegate void SetIsPlayingDelegate(bool playing);
public delegate void SetPlayerDelegate(BaseMedia media, PlayAction action);
public delegate bool GetIsPlayingDelegate();
[XamlCompilation(XamlCompilationOptions.Compile)]
public partial class MainView : ContentPage//, IDisposable
{
private Dictionary<int, BaseViewModel> _viewModels;
private BaseViewModel _lastViewModel;
private Player _player;
private Player _playerComponent;
private PlayerService _playerService;
private ContentPresenter _viewContent;
public MainView()
@ -35,8 +42,9 @@ namespace Aurora.Design.Views.Main
BindingContext = new MainViewModel();
_viewModels = new Dictionary<int, BaseViewModel>();
_player = Player;
_playerComponent = Player;
_viewContent = (ContentPresenter)ContentPage.Content.FindByName("ViewContent");
_playerService = PlayerService.Instance;
MasterPage.ListView.ItemSelected += OnNavItemSelected;
@ -139,9 +147,8 @@ namespace Aurora.Design.Views.Main
/// <param name="vm"></param>
private void UnassignPlayerControls(BaseViewModel vm)
{
vm.SetPlayerMetadata = null;
vm.SetPlayerVisible = null;
vm.SetIsPlaying = null;
vm.ChangePlayerState = null;
vm.IsPlaying = null;
}
/// <summary>
@ -150,44 +157,72 @@ namespace Aurora.Design.Views.Main
/// <param name="vm">BaseViewModel to assign controls to</param>
private void AssignPlayerControls(BaseViewModel vm)
{
_player.PlayButtonCommand = new Command(vm.OnPlayButtonExecute, vm.CanPlayButtonExecute);
_player.NextButtonCommand = new Command(vm.OnNextButtonExecute, vm.CanNextButtonExecute);
_player.PreviousButtonCommand = new Command(vm.OnPreviousButtonExecute, vm.CanPreviousButtonExecute);
_playerComponent.PlayButtonCommand = new Command(vm.OnPlayButtonExecute, vm.CanPlayButtonExecute);
_playerComponent.NextButtonCommand = new Command(vm.OnNextButtonExecute, vm.CanNextButtonExecute);
_playerComponent.PreviousButtonCommand = new Command(vm.OnPreviousButtonExecute, vm.CanPreviousButtonExecute);
//Assign SetPlayer delegate
vm.SetPlayerMetadata = SetPlayer;
vm.SetPlayerVisible = SetPlayerVisible;
vm.SetIsPlaying = SetIsPlaying;
vm.ChangePlayerState = ChangePlayerState;
vm.IsPlaying = () =>
{
return _playerService.PlaybackState == PlaybackState.Playing;
};
}
/// <summary>
/// SetPlayerDelegate implementation
/// Delegate handler for a view model controling music playback
/// </summary>
/// <param name="media"></param>
private void SetPlayer(BaseMedia media)
/// <param name="action"></param>
/// <returns></returns>
private async void ChangePlayerState(BaseMedia media, PlayAction action)
{
if (media.Metadata is AudioMetadata)
if (media != null && media.Metadata is AudioMetadata)
{
AudioMetadata meta = (AudioMetadata)media.Metadata;
_player.ArtistName = meta.Artist;
_player.SongTitle = meta.Title;
_playerComponent.ArtistName = meta.Artist;
_playerComponent.SongTitle = meta.Title;
}
}
/// <summary>
/// SetPlayerVisibleDelegate implementation
/// </summary>
/// <param name="visible"></param>
private void SetPlayerVisible(Boolean visible)
{
_player.IsVisible = visible;
}
switch (action)
{
case PlayAction.Pause:
{
_playerService.Pause();
_playerComponent.IsPlaying = false;
break;
}
case PlayAction.Play:
{
if (media == null)
{
break;
}
if (!_playerService.IsMediaLoaded(media))
{
await _playerService.LoadMedia(media).ConfigureAwait(true);
}
_playerService.Play();
_playerComponent.IsPlaying = true;
break;
}
case PlayAction.Resume:
{
_playerService.Play();
_playerComponent.IsPlaying = true;
break;
}
case PlayAction.Stop:
{
_playerService.Stop();
_playerComponent.IsPlaying = false;
break;
}
}
private void SetIsPlaying(bool playing)
{
_player.IsPlaying = playing;
}
}
}
}