Using System.Diagnostics.Debug. First pass at player controls styling
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@@ -518,6 +518,17 @@
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<Content Include="Resources\backward.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Resources\pause.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Resources\menu.png">
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</Content>
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<Content Include="Resources\shuffle.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Resources\loop.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<Import Project="..\packages\Grpc.Tools.2.25.0\build\Grpc.Tools.targets" Condition="Exists('..\packages\Grpc.Tools.2.25.0\build\Grpc.Tools.targets')" />
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BIN
Aurora.gtk/Resources/loop.png
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Aurora.gtk/Resources/loop.png
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After Width: | Height: | Size: 15 KiB |
BIN
Aurora.gtk/Resources/menu.png
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Aurora.gtk/Resources/menu.png
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After Width: | Height: | Size: 11 KiB |
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Aurora.gtk/Resources/pause.png
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Aurora.gtk/Resources/pause.png
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After Width: | Height: | Size: 12 KiB |
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Aurora.gtk/Resources/shuffle.png
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Aurora.gtk/Resources/shuffle.png
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After Width: | Height: | Size: 18 KiB |
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